Mario Party 7 Rom
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Download Mario Party ROM for Nintendo 64(N64) and Play Mario Party Video Game on your PC, Mac, Android or iOS device! Mario Party 3 USA rom for Nintendo 64 (N64) and play Mario Party 3 USA on your devices windows pc, mac,ios and android!
Mario Party 7 |
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Developers: Hudson Soft, CAProduction This game has unused areas. |
Mario Party 7 is the last GameCube Mario Party game. It features Mario Party mechanics, Mario Party boards, and Mario Party mini-games. Oh, and Toadette is playable from the start and there are two new unlockable characters.
Other than that, it's Mario Party. You should know how this works.
- 1Unused Graphics
- 2Unused Models
- 5Debug Menu
- 7Playable Koopa Kids
- 9Board Debugging Tools
Unused Graphics
w03.bin
This texture is used when the current windmill owner in Windmillville is invalid and a windmill front is displayed like when viewing it in a model viewer. It says 'Dummy'.
sample.bin
A crudely drawn graphic that reads 'Test Board' with a large nosed figure in the bottom corner. It is also found in Mario Party 6.
Unused Models
mdbank7.bin
A golden UFO trophy meant to be awarded somehow in the Duty Free Shop, but is never obtained.
Unused Mini-Game
To do: Action Replay and/or Gecko code(s) for US version. |
A rather unique 1 player Mic minigame, where the aim is to guide a mechanical Cheep Cheep into diving as deeply as possible down an undersea trench in 60 seconds, while avoiding spiked mines and the horizontal walls. Pressing the R button reveals a seemingly blank list, which in reality actually features 4 options which correspond to moving upwards, downwards, left or right in that order, all of which function as they should if selected. The mini-game ends if the Cheep Cheep collides with a wall or mine.
This mini-game can be accessed by using one of the below Gecko codes and selecting Bowser's Lovely Lift:
Version | Gecko code |
---|---|
USA | |
Japan | |
Europe | 0425C984 8025C426 04023D5C 60000000 04023A98 60000000 |
E3 Menu
To do: NTSC-J Gecko Code to enter menu and to exit E3 Menu. |
Choosing the 'E3 SELECT' option in the debug menu (see next section) leads to a setup menu used in E3. Of course.You can also replace filesel.bin (data Folder) and fileseldll.rel (dll folder) with mde3.bin and mde3dll.rel, or use one of the below Gecko codes.
Version | Gecko code |
---|---|
USA | 0425728C 80257041 |
Japan | |
Europe | 0425C6D4 8025C489 |
Use one of the below Gecko Codes for your region to exit the menu.
Version | Gecko code |
---|---|
USA | 48000000 800030C8 DE000000 80008180 30019044 2C000003 14019040 48000090 1401975C 48000090 1401C590 48000090 1401D2E4 48000040 14019C74 48000090 E0000000 80008000 |
Japan | |
Europe | 48000000 800030C8 DE000000 80008180 30018CA4 2C000003 14018CA8 48000090 140193C0 48000090 1401C1F4 48000090 1401CF48 48000040 140198D8 48000090 E0000000 80008000 |
4-Player and 8-Player modes are selectable. Toadsworth's text on this menu has been removed from the game, so he says nothing.
The mini-game selection here is pretty limited.
Debug Menu
To do: NTSC-J Gecko Code. |
Replace w01bin (data Folder) and w01Dll.rel (dll folder) with selmenu.bin and selmenuDll.rel, or use one of the below Gecko codes. Start a new Party Mode game and select Grand Canal as the board. Once the game starts, you should boot into a debug menu!
Version | Gecko code |
---|---|
USA | 04257634 802571B0 |
Japan | |
Europe | 0425CA7C 8025C5F8 |
Same setup and font as Mario Party 4.. which was just an update of the menu used in the Mario Party 1-3.
It's been around for a while. Seriously.
Press Up/Down to select a mini-game, and Left/Right to switch between pages.
The A / Start Button chooses a mini-game, and the B Button goes to the previous menu.
Unlike the previous three games, there is no character select screen before the mini-game starts.
The last page of this menu has four special options:
- ACTMAN CHECK (Action debug / Test map)
- MESSAGE CHECK (Message debug)
- MOTION CHECK2 (Animation debug)
- E3 SELECT (E3 Menu)
Action Debug + Test Map
A test of character physics and the player's interactions with different floor types and other player characters.
The stuff in the lower-right corner is sand. Characters will slowly drift towards the center of each pit.
- A Button: Jump.
- B Button: Punch.
- X Button: Exit map.
- L Button: Zoom camera out.
- R Button: Zoom camera in.
Animation Debug
A test of all of the player characters' animations. The controls at the top of the cube are actually incorrect.
- Analog Stick: Rotate camera.
- C-Stick: Move camera.
- A Button: Restart animation.
- X Button: Load next character.
- Y Button: Load previous character.
- Z Button: Load next animation.
- L Button: Zoom camera out.
- R Button: Zoom camera in.
- Start Button: Exit menu.
Message Test
This is a test of every message in the game.
- A Button: Next message.
- B Button: Previous message.
- X / Y Buttons: Change language.
- L Button: Previous message bank.
- R Button: Next message bank.
- Start Button: Exit menu.
Test Map
A second test map can be accessed by entering one of the below Gecko codes, depending on region, then selecting Pagoda Peak in Party Mode:
Region | Code |
---|---|
US | 0425763C 802571A1 |
Europe | 0425CA84 8025C5E9 |
Playable Koopa Kids
To do: Alternate codes for the Koopa Kids, as well as codes to play as Donkey Kong. |
Using Gecko codes, it is possible to play as the Red and Green Koopa Kids. Use one of the below Gecko Codes to replace the upper-left character with either the Red or Green Koopa Kid. The character slot that should be Blue Koopa Kid causes the game to crash.
Play As Red Koopa Kid
Version | Gecko code |
---|---|
USA | 02290C48 0000000C |
Japan | |
Europe | 022B3748 0000000C |
Play As Green Koopa Kid
Version | Gecko code |
---|---|
USA | 02290C48 0000000D |
Japan | |
Europe | 022B3748 0000000D |
They are missing several animations, have no voice clips, and their sound effects are replaced with Mario and Luigi's voice clips. Additionally they seem to be suffering an identity crisis: while the result text in minigames correctly identifies them, they have a Coin or Bob-omb icon in minigames, appear as Mario in the Free Play Sub, a copy of the player across from them in the minigame rules screen, Dry Bones on boards in icon and text, and an empty string or icon in various other places.
An incomplete list of things that cause the game to crash:
- Minigame rules screen
- Getting an orb in Party Cruise
- Big Dripper
- Pogo-a-Go-Go
- Tunnel of Lava!
- King of the River
E3 2005 Title Screen
Use one of the below Gecko codes to load this title screen used at E3 2005 in place of the normal one.
But the roadways soon fell in, and ultimately haulage from the claims could only be provided by means of a vast system of wire ropes extending from a triple staging of windlasses erected round the entire edge of the mine, which had by this time become a huge open pit; the ropes from the upper windlasses extended to the centre, and those from the lower tier to the sides of the pit; covering the whole mass like a gigantic cobweb. Square sunk into the blue ground; the diamantiferous rock was hoisted by bucket and windlass, and roadways were left across the pit to provide access to the claims. In 1757 Voltaire came to reside at Lausanne; and although he took but little notice of the young Englishman of twenty, who eagerly sought and easily obtained an introduction, the establishment of the theatre at Monrepos, where the brilliant versifier himself declaimed before select audiences his own productions on the stage, had no small influence in fortifying Gibbon's taste for the French theatre, and in at the same time abating that 'idolatry for the gigantic genius of Shakespeare which is inculcated from our infancy as the first duty of an Englishman.'
Version | Gecko code |
---|---|
USA | 04005A1C 38C00002 |
Japan | |
Europe |
Board Debugging Tools
All codes are activated by using a mushroom for the USA version only.
Character Space Debugger
The Gecko code 042F0EE8 801FBED8 will activate a character space debugger allowing you to place any trap from any player on all blue or red spaces on the board simultaneously. This has no drop shadows or boxes at the moment.
Special Orb Debugger
The below Gecko code allows you to change a variety of variables about the special orbs with pressing L+R simultaneously getting you back to the game. This has minor text overflow issues.
Camera Debug Orb
The Camera Debug Orb leftover from Mario Party 5 and Mario Party 6 is back working the same here. This can be activated with Gecko code 042F0EE8 801FA64C
Warp Debug Orb
The Warp Debug Orb leftover from Mario Party 5 and Mario Party 6 is back working the same here. This can be activated with Gecko code 042F0EE8 801FB114
Memory Usage Meter
The memory usage meters returns unchanged from Mario Party 5 and Mario Party 6. This can be activated with one of the below Gecko codes. Its to remain unchanged in Mario Party 8.
Version | Gecko code |
---|---|
USA | 0403D284 60000000 |
Japan | |
Europe | 0403D258 60000000 |
Overscan Border Display
Enter the one of the below Gecko codes and you will see the screen surrounded by red borders which specify the region of the screen that is safe for UI elements to use. The borders specify that within 16 pixels from the horizontal edges and within 40 pixels of the vertical edges are not safe to use.
Version | Gecko code |
---|---|
USA | 0400CB30 60000000 |
Japan | |
Europe | 0400CB04 60000000 |
Build Dates
To do: Get the rest of the build dates. |
A build date can be found in the game's executable.
Version | Hex Address | Build Date |
---|---|---|
USA | 0x241AFE | Sep 20 2005 |
Europe | ||
Japan |
The Mario series | |
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NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario World 2: Yoshi's Island • Super Mario All-Stars |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 • Mario Kart 8 Deluxe |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash |
Mario & Luigi | Superstar Saga • Partners in Time • Bowser's Inside Story • Dream Team • Paper Jam • Superstar Saga + Bowser's Minions • Bowser's Inside Story + Bowser Jr.'s Journey |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |
Mario Kart 7 3DS Decrypted ROMS carries on old generation Mario Kart gameplay in which players race against each other in go-karts across a variety of themed tracks.
Screenshots :
Decrypted ROM’s is Playable on PC with Citra 3DS Emulator
MARIO KART 7 3DS DECRYPTED ROMS Info :
Release Date: December 4, 2011
Genre : Racing
Publisher: Nintendo
Developer: Nintendo
Region : EUR/USA (Region Free)
Platform : Nintendo 3DS
Rom Type: Decrypted
Download Links: EUR (632MB) – JPN (638MB) – USA (624MB)
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EUR ->OpenLoad TusFiles MegaUp 1Fichier FilesUpload Uptobox
JPN -> OpenLoad TusFiles MegaUp 1Fichier FilesUpload Uptobox
USA ->OpenLoad TusFiles MegaUp 1Fichier FilesUpload Uptobox
Notes:
- Do I need to Download all the Parts? –>> Yes.
- For How to Extract RAR Parts check the FAQ Section, Dont Ask that on the comment.
- Update your WinRar Software, Old Version’s sometimes ask for Passwords
- There is NO Password on any game Files we uploaded, all Single & Multi Parts games are Password Free.
- Check everything Properly, If any RAR file showing its damaged or you get RAR CRC Error, re-download them.
- If you are getting Broken/File Missing/Dead Links, –>> Request for Reupload.
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